# MATT THOMPSON

## Solving the Monty Hall problem in Clojure

At this week's Bristol Clojurians meetup we decided to give the Monty Hall problem a go as described in the cyber dojo problem set. Here's the solution I (eventually) came up with:

(defn choose [n change] (let [car (rand-int 3) world (assoc [":goat:" ":goat:" ":goat:"] car ":car:") choice (nth world n) others (remove #(= n %) (range 3)) other-choice (if (= ":goat:" (nth world (first others))) (last others) (first others))] (if-not change (if (= ":car:" choice) true false) (if (= ":car:" (nth world other-choice)) true false)))) (defn play [times] (let [stick (take times (repeatedly #(choose (rand-int 3) false))) change (take times (repeatedly #(choose (rand-int 3) true))) s-count (count (filter true? stick)) c-count (count (filter true? change))] (hash-map :stick s-count :change c-count))) (play 1000)

This turned out to be a lot trickier than it looks. I ended up spending way more time than necessary hacking emoji support into Emacs to display little car and goat icons. Important things first, right?